Jedi Guardians

Jedi whose skills lie on the battlefield, Jedi Guardians focus the majority of their training on combat. Guardians quickly excel at lightsaber combat and prove to be a most resilient foe. Since much of their training is devoted to their art, little time is spent developing their Force powers.
Vitality
10+CON
Force Power usage
4 per battle Jedi Guardians gain 2 force talents at level 1 and 1 force talent every level after
Skill Points
Skill Ranks Per Level: 4 + Int modifier
Class skills
Awareness, Persuade, Treat Injury, Repair, Knowledge Jedi order, Ride, Craft Lightsabers
Bonus Feats
Weapon Proficiency
Melee Weapons, Lightsaber
Power Attack
Flurry
Critical Attack
level 1 Jedi Sense Force Jump
level 6 Knight Sense Knight Jump
level 12 Master Sense Master Jump
Abilities
Double Strike Level 1
Strikes the target twice attacks with both weapons if dueling. (weapon damage + Str)
Taunt Level 2
Taunts the target, forcing it to attack you
Blade Storm Level 5
Uses the Force to project a wave of energy toward the target hits up to 10ft (weapon damage + Wis)
Cyclone Slash Level 8
Slashes up to 5ft in front of you. Attacks with both lightsabers if dual wielding (weapon damage + Str to each enemy)
Vigilant Thrust Level 12
Strikes enemies within 5ft radius by slamming your lightsaber into the ground sending a force wave out. (weapon damage + Str and Wis)
Master Strike Level 15
Performs a series of lightsaber attacks that deals weapon damage, 3 strikes total. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding (weapon damage + Str)

Jedi Guardians

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